Computer graphics in the learning of calculus in basic education

Main Article Content

Carlos Sebastián Gómez-Vergel
Mawency Vergel-Ortega
Luisa Stella Paz-Montes

Keywords

Computer graphics, learning of calculus

Abstract

The research aims  to  analyze  the  incidence of digital graphics in the learning of calculus, following a quantitative approach with qualitative support through the use of elements of cyberjournalism and from quantitative methods. The process was developed in basic education institutions in Ocaña and Tibú (Colombia), with a group of students between 10 and 15 years old. The objective of the project was to design and apply a pedagogical strategy for the development of competence in the resolution of calculation problems based on cyberjournalism and digital computer graphics design. The results showed that computer graphics and knowledge communication projects contribute to the conceptualization of calculation issues,  to the development of communication skills in hypertextuality, design, creativity, interactivity, to the improvement of skills in variety, depth, text writing and in the development of problem interpretation competence.

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